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Blue Protocol: Star Resonance Pity Calculator

Blue Protocol: Star Resonance Pity Calculator

Genre: MMORPGReleased: Oct 9, 2025A Plus JapanA Plus Japan
Updated: 2026pitycalculator.com

Combat summons in Blue Protocol: Star Resonance are called Wishes and cost 150 Rose Orbs each. On the Battle Imagine banner, hard pity is 80 for a Rare (the top rarity, base rate 0.15%). The intermediate Advanced tier has its own hard pity every 20 draws (1.2%). Instead of a 50/50, a selector lets you choose which Rare Imagine you want, and it is guaranteed on your next Rare. Pity is per-banner and resets when the banner rotates.

0
0Soft pity: 80Hard: 80
10

= 1,500 Rose Orbs

Blue Protocol: Star Resonance β€” All banners

BannerSoft pityHard pitySystem
Battle Imagineβ€”80No guarantee

How many Rose Orbs do I need?

GoalPullsRose Orbs
1 pull1150
Hard pity guaranteed8012,000

Frequently asked questions about pity in Blue Protocol: Star Resonance

What is the pity system in Blue Protocol: Star Resonance?

On the Battle Imagine combat banner, hard pity is 80 draws for a Rare (the top rarity, 0.15% base). The Advanced tier has its own hard pity every 20 draws (1.2%). Pity is per-banner and resets on rotation.

Does Blue Protocol: Star Resonance have a 50/50?

No. Instead of a 50/50, the combat gacha uses a selector: you choose which Rare Battle Imagine you want, and it is guaranteed the next time you hit a Rare. There is no chance of getting an off-banner featured.

How many Rose Orbs do I need to guarantee a Rare Imagine?

The worst case is 80 draws = 12,000 Rose Orbs, since each Wish costs 150 Rose Orbs. With the selector set, that Rare is guaranteed to be the Imagine you chose.

What are the gacha rates in Blue Protocol: Star Resonance?

On the combat banner, a Rare (top rarity) has a 0.15% base rate with hard pity at 80, an Advanced has 1.2% with hard pity every 20, and an Intermediate has 12%. Note that "Rare" is the highest rarity in the game.

Does pity carry over between banners in Blue Protocol: Star Resonance?

No. Pity is per-banner and resets when the banner rotates. The combat (Battle Imagine) and cosmetic gachas are separate systems with different currencies and pity counters.

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