eFootball PESHow to Get the Most Free GP in eFootball PES
eFootball is Konami's football game and it runs on two separate currencies: eFootball Coins, which are handed out for free fairly often, and GP, which keeps the day-to-day running of your squad going.
What is the fastest and most efficient way to get GP in eFootball PES?
eFootball Coins are the paid currency and they are spent mostly on featured player packs and on the match pass. Unlike other football games, Konami hands out free Coins regularly through login campaigns, missions and celebrations. GP is the in-game currency and it covers the everyday stuff: standard packs, coaches, training items and player contract renewals. There is no player-to-player market, so no card can be sold to another user.
Every day
- Coins and GP handed out day by day over the course of the campaign
Login campaigns
Konami runs login campaigns that give out rewards for checking in each day over a set period, usually several weeks. The calendar mixes training items, tokens and chunks of Coins and GP on specific days. All you have to do is open the game and claim, without playing a single match. Campaigns are announced on the official eFootball site with start and end dates, so it is worth checking them so you do not miss the days with the big prize. Missing a day does not always reset the cycle, but it does cost you that reward.
- GP proportional to the rating of the card you release
Releasing players you do not use
Opening packs builds up duplicate or useless players who take up squad space and keep eating contracts. Releasing them returns GP and frees up room. Since there is no player-to-player market in eFootball, this is the only way to turn a spare card into currency. Before releasing, it is worth checking whether the player works as training material to improve someone else in the same position, because in that case he is worth more than the GP he returns. High-rated cards are the ones that pay off most.
- Steady GP for every match played
Online matches and CPU modes
Every match pays GP, and the online divisions mode adds extra for wins and for your end-of-season placing. For anyone who does not want to compete, the CPU modes also hand out GP and let you clear missions at the same time. GP is what funds contract renewals, and those renewals are a recurring cost that grows with the size of your squad. Keeping the team tight, without spare players eating contracts, cuts the monthly GP bleed quite a bit.
Every week
- Coins, GP and contracts depending on how many missions are live
Missions and objectives in the campaign hub
The campaign section groups together the missions tied to whatever content is running: win a certain number of matches, score with players from a specific club, reach a training level. During the big promotions it builds up a considerable amount of Coins spread across a lot of small tasks. It is the most productive route for anyone who does not play online daily, because a good share of the missions can be cleared against the CPU. Check the list at the start of each promotion so you know what is worth chasing before it expires.
- Coins, GP and loan or permanent players
Limited-time events and challenges
Every week brings events tied to the real football calendar or to specific clubs, with matches on a difficulty ladder and rewards for clearing each tier. The higher tiers usually pay out Coins on top of GP. They can be played solo against the CPU, so you do not depend on human opponents or on your connection. Anniversary events and the ones built around major competitions are the most generous of the year and it is worth setting time aside for them, because they never come back on the same terms.
Events only
- Several hundred Coins and GP across the cycle
Free tier of the match pass
The match pass advances on points earned by playing, both online and against the CPU, and it has a free track that hands out Coins, GP and items. It runs for the weeks the season lasts and costs nothing to claim that track. Since points accumulate per match played rather than per result, consistency matters more than skill level. It is the safest way to finish each season with a Coin balance big enough to open one of the featured packs.
What does not work
No generator can add GP to your eFootball PES account: the balance is handled on the gameβs servers and there is no way to touch it from outside. If you arrived looking for one, we explain in detail how they work on the inside and why they always end the same way.
See why GP generators are a scam βFrequently asked questions
How do eFootball Coins and GP differ from each other?
Coins are the paid currency and they cover featured player packs and the match pass. GP is the in-game currency: it covers standard packs, training items and contract renewals. Konami hands out free Coins fairly often through campaigns, so buying them is not essential, but GP runs out much faster because it funds the day-to-day upkeep of your squad.
How much can a free player build up over a season?
It depends on the live campaigns, which change from month to month. Combining daily logins, the free track of the match pass and the campaign hub missions, a consistent user reaches the end of the season with enough Coins for several pulls on the featured packs. Konami publishes the exact amounts for each campaign on its official site before they start, so you can plan around them.
How do you avoid running out of GP for contract renewals?
By keeping the squad tight. Every registered player eats contracts even if he never plays, so a bloated squad full of duplicate cards multiplies the cost while contributing nothing. Releasing what you do not use returns GP and cuts the upkeep. It is also worth renewing before a contract hits zero, because letting a player lapse makes him harder to get back and forces you to spend on a replacement.
Why is there no player transfer market in eFootball?
Konami designed the game without user-to-user trading: cards come in through packs, events or campaigns and go out by being released for GP. That removes the price speculation you see in other football games and the black market that comes with it. The practical consequence is that you cannot fund yourself by reselling, so your whole balance depends on what the game hands out and how you spend it.