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Hero Wars

How to Get the Most Free Emeralds in Hero Wars

Hero Wars Emeralds arrive along two very different routes: the game itself and the sponsored task tab. It pays to know which one delivers and which one only eats your time.

What is the fastest and most efficient way to get Emeralds in Hero Wars?

Emeralds are the premium currency in Hero Wars and they cover almost everything: summons, soulstone chests, extra energy, attempt resets and purchases in the internal shops. Gold is the soft upgrade currency for gear and it runs out far sooner than anyone expects. What makes Hero Wars unusual is that a good part of the free Emerald flow does not come from playing at all, but from the third-party offer tab built into the interface, and that dual route shapes the whole planning.

Every day

  • A handful of Emeralds a day plus free energy in three windows

    Daily quests and login bonus

    The daily quest panel pays Emeralds for completing the list of basic activities: spending energy, fighting in the Arena, joining guild activities and using the free summons. On top of that, the same panel hands out free energy in three time windows spread across the day, so logging in at several moments multiplies your campaign progress at no cost. It is a small income per day, but it is the only one that does not depend on your gear level or your ranking, and it adds up nicely over a month.

  • Emeralds by leaderboard position and by successful defences

    Arena and Grand Arena

    The Arena and the Grand Arena hand out Emeralds according to the spot you hold when rewards are calculated. The Grand Arena unlocks with gear at level 50 and offers five free attempts a day, resetting at the start of the game day. The interesting part is that you do not need to attack to get paid: holding a solid defence already generates arena currency while you are offline. Climbing ranks takes little effort early on and the return per minute invested is among the best in the game.

Every week

  • One free chest per boss defeated, with Emeralds in the loot

    Outland bosses

    Outland pits the guild against bosses that reset on a cycle. Beating them opens a first free chest that gives Outland coins, aspect stones and Emeralds; the extra chests do cost Emeralds and their price rises with every opening, so a free-to-play account should only care about the first one. It is a small income but a completely reliable one, and it does not depend on your individual power, only on the guild bringing the boss down. That is why picking a guild matters more than it looks.

  • Weekly ranking rewards handed out on Mondays

    Asgard Hall of Fame

    Asgard keeps three rankings: best players by boss damage, best guilds and an all-time table. Once the calculations close, prizes are claimed in the Hall of Fame, and if you do not pick them up they end up in the in-game mailbox after a week. The loot includes Emeralds alongside ascension resources. This is pure guild content: joining an active group that hits the boss consistently changes your weekly income completely, far more than any individual upgrade to your heroes.

One time only

  • Quest chains that return more Emeralds than they consume

    Free Emerald quest chains

    As your account progresses, several Emerald-specific quest chains unlock. Their appeal is that they are designed to end in the black: they ask you to invest a certain amount into specific goals and give back more than you put in once completed. They are one-time only, so it is worth reading them before starting and not spending your reserve on something else halfway through, because stalling mid-chain blocks the payout. For a free-to-play account they are one of the few large lump-sum incomes available.

Events only

  • Highly variable; it depends on the offers available in your country

    Sponsored task tab

    Hero Wars builds an offer tab run by external providers into its interface, where Emeralds are handed out for installing apps and hitting goals inside them. It is an official route, reachable from the Emerald icon on the main screen, but it is worth understanding properly: the tasks are controlled by the provider, not the studio, and the catalogue changes by region. Payment disputes are raised with the provider from within that same interface. Before accepting, check what permissions and data the target app asks for.

  • A block of Emeralds at the close of every active season

    Season rewards

    The game organises its content into seasons with their own reward track, and Emeralds show up among the prizes on the free path. You do not need to reach the end to get paid: the tiers pay out separately as you accumulate points through the usual activities. Because season tasks tend to overlap with what you would be doing daily anyway, the added cost of completing them is low. What matters is claiming before the season closes, since unclaimed tiers are lost when the next one starts.

What does not work

No generator can add Emeralds to your Hero Wars account: the balance is handled on the game’s servers and there is no way to touch it from outside. If you arrived looking for one, we explain in detail how they work on the inside and why they always end the same way.

See why Emeralds generators are a scam β†’

Frequently asked questions

Why does the game look nothing like the Hero Wars ads I keep seeing?

The ads show pin-pulling puzzles and character rescues that do not correspond to the real game. Hero Wars is a team RPG built around five-hero squads with automatic combat, arena, guild play and gear progression. It is worth knowing that before installing: the Emerald economy revolves around summons and hero soulstones, not around the mini-games that show up in the advertising.

How does the sponsored task tab in the Emerald menu work?

You reach it from the Emerald icon on the main screen, and it is run by external providers contracted by the studio, not by the studio itself. They ask you to install an app and hit goals inside it in exchange for Emeralds. The catalogue changes by region and complaints are filed against the provider from within that same interface. Always review what permissions and data the target app requests before accepting.

Which activities pay the most Emeralds for the least time invested?

The Arena and the Grand Arena, because they pay by position and by successful defences while you are offline, and the Emerald quest chains, which are designed to return more than they consume. Outland and the Asgard Hall of Fame pay well but depend on having an active guild, so their real value lies more in which group you pick than in your individual effort.

What is worth spending Emeralds on with a free-to-play account?

On hero soulstone chests and the summons with the best return, not on energy refreshes or extra Outland chests, whose price scales with every opening. Refilling attempts and buying loose energy drains the reserve without leaving permanent progress behind. Concentrating your spending on soulstones for a few specific heroes pays off far more than spreading it across the whole roster.

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