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Reverse: 1999 Pity Calculator

Reverse: 1999 Pity Calculator

Genre: Turn-Based RPGReleased: Oct 26, 2023BluepochBluepoch
Google Play★★★★★4.5· 10M+ downloads· 83K reviews
App Store★★★★★4.8· 3M+ downloads· 10K reviews
Updated: 2026pitycalculator.com

Summons in Reverse: 1999 are called Resonances. Hard pity at 70 pulls, soft pity from pull 50. The 50/50 system gives a 50% chance of the featured 6★ character. Pity carries over between all banners of the same type, including future ones — one of the most generous pity systems in gacha. Each pull costs 300 Sharpodonty.

0
0Soft pity: 50Hard: 70
10

= 3,000 Sharpodonty

50/50 guarantee active

You lost your last 50/50

Reverse: 1999 — All banners

BannerSoft pityHard pitySystem
Resonance507050/50

How many Sharpodonty do I need?

GoalPullsSharpodonty
1 pull1300
Hard pity guaranteed7021,000
Limited unit (average)~58~17,400
Limited unit (worst case)14042,000

Frequently asked questions about pity in Reverse: 1999

What are Resonances in Reverse: 1999?

Resonances are the name for summons in Reverse: 1999. Each Resonance costs 300 Sharpodonty. The highest rarity characters are 6★.

Does pity carry over between Reverse: 1999 banners?

Yes, and it is one of the most generous mechanics in gacha: pity carries over between ALL banners of the same type, including future ones. If you reach 60 Resonances on a banner and it changes, those 60 Resonances count toward the next one.

How does the 10-Resonance mechanic work in R:1999?

In each group of 10 Resonances, the Sharpodonty Chips mechanic applies: the 10th pull in each series has double the probability of getting a 6★. This makes 10-pull sessions more efficient than individual pulls.

How much Sharpodonty do I need to guarantee a limited 6★?

Worst case (losing the 50/50 and hitting hard pity twice at 70) you need 140 Resonances = 42,000 Sharpodonty. On average with soft pity from pull 50, around 55–65 pulls (~16,500–19,500 Sharpodonty) are needed.

Does Reverse: 1999 have a permanent banner?

Yes, the permanent banner (Wealth of Matter) has the same pity at 50 (soft) and 70 (hard) as event banners. Permanent banner pity also carries over between sessions.

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