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Path to Nowhere Pity Calculator

Path to Nowhere Pity Calculator

Genre: Tower Defense RPGReleased: Nov 7, 2022AISNO GamesAISNO Games
Google Playβ˜…β˜…β˜…β˜…β˜†4.3Β· 3M+ downloadsΒ· 22K reviews
App Storeβ˜…β˜…β˜…β˜…β˜…4.5Β· 1M+ downloadsΒ· 5K reviews
Updated: 2026pitycalculator.com

Path to Nowhere uses a pity system that guarantees a top-rarity unit every 80 pulls, with soft pity starting at pull 50. The base rate is 2.0% per pull. The 50/50 system gives you a 50% chance of getting the featured unit β€” lose it and the next is guaranteed. One pull costs 160 Arrest Warrants. Enter your current pity and available pulls to calculate your exact probability.

0
0Soft pity: 50Hard: 80
10

= 1,600 Arrest Warrants

50/50 guarantee active

You lost your last 50/50

Path to Nowhere pity system β€” all banners

BannerSoft pityHard pitySystem
Character (event)508050/50
Standard5080Pool

Path to Nowhere β€” All banners

BannerSoft pityHard pitySystem
Character (event)508050/50
Standard5080No guarantee

How many Arrest Warrants do I need?

GoalPullsArrest Warrants
1 pull1160
Hard pity guaranteed8012,800
Limited unit (average)~66~10,560
Limited unit (worst case)16025,600

Frequently asked questions about pity in Path to Nowhere

What is hard pity in Path to Nowhere?

Hard pity in Path to Nowhere is 80 pulls. This means that if you reach 80 pulls without getting a top-rarity unit, the next pull is 100% guaranteed.

When does soft pity start in Path to Nowhere?

Soft pity in Path to Nowhere starts at pull 50. From that point, the probability of getting a top-rarity unit increases significantly with each pull, rising from the 2.0% base rate up to 100% at hard pity (pull 80).

How much does one pull cost in Path to Nowhere?

One pull in Path to Nowhere costs 160 Arrest Warrants. Reaching the 80-pull hard pity from pity 0 costs exactly 12,800 Arrest Warrants.

How does the guarantee system work in Path to Nowhere?

Path to Nowhere uses a 50/50 system: when you get a top-rarity unit, there's a 50% chance it's the featured limited unit. If not (you lose the 50/50), the next top-rarity unit is 100% guaranteed to be the featured one. In the worst case that means 160 pulls (25,600 Arrest Warrants) to secure the limited unit.

How many pulls and Arrest Warrants do I need on average in Path to Nowhere?

On average you'll need around 66 pulls to get the limited unit in Path to Nowhere, equivalent to about 10,560 Arrest Warrants. In the worst case (losing the 50/50 and hitting hard pity twice) that's 160 pulls (25,600 Arrest Warrants).

Does pity carry over between banners in Path to Nowhere?

Pity in Path to Nowhere generally persists between banners of the same type β€” it does not reset when a new banner becomes active. Check the wish history in-game to see your current pity count.

Does pity expire if I stop playing Path to Nowhere?

No. Pity in Path to Nowhere never expires. Even if you take weeks or months off, your pity counter stays exactly where you left it when you return.

How do I check my current pity in Path to Nowhere?

Go to the wish/summon history inside the game and count the pulls since your last top-rarity unit. Enter that number directly into our calculator to see your exact probabilities.

How does this Path to Nowhere pity calculator work?

Select the banner, enter your current pity count (pulls since your last top-rarity unit), whether you have an active guarantee, and how many pulls you have available. The calculator shows your exact probability based on the game's actual mathematical formulas.

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