
Solo Leveling: Arise Pity Calculator
Genre: Action RPGReleased: May 8, 2024
Netmarble
Google Playβ
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β4.0Β· 50M+ downloadsΒ· 713K reviews
App Storeβ
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4.7Β· 10M+ downloadsΒ· 59K reviews
Updated: 2026pitycalculator.com
Solo Leveling: Arise uses a pity system that guarantees a top-rarity unit every 80 pulls, with soft pity starting at pull 64. The base rate is 1.2% per pull. The 50/50 system gives you a 50% chance of getting the featured unit β lose it and the next is guaranteed. One pull costs 250 Essence Stones. Enter your current pity and available pulls to calculate your exact probability.
0
0Soft pity: 64Hard: 80
10
= 2,500 Essence Stones
50/50 guarantee active
You lost your last 50/50
Solo Leveling: Arise pity system β all banners
| Banner | Soft pity | Hard pity | System |
|---|---|---|---|
| Ultimate Draw | 64 | 80 | 50/50 |
| Selection Draw | 64 | 80 | Pool |
Solo Leveling: Arise β All banners
| Banner | Soft pity | Hard pity | System |
|---|---|---|---|
| Ultimate Draw | 64 | 80 | 50/50 |
| Selection Draw | 64 | 80 | 75/25 |
How many Essence Stones do I need?
| Goal | Pulls | Essence Stones |
|---|---|---|
| 1 pull | 1 | 250 |
| Hard pity guaranteed | 80 | 20,000 |
| Limited unit (average) | ~66 | ~16,500 |
| Limited unit (worst case) | 160 | 40,000 |
Frequently asked questions about pity in Solo Leveling: Arise
What is hard pity in Solo Leveling: Arise?
Hard pity in Solo Leveling: Arise is 80 pulls. This means that if you reach 80 pulls without getting a top-rarity unit, the next pull is 100% guaranteed.
When does soft pity start in Solo Leveling: Arise?
Soft pity in Solo Leveling: Arise starts at pull 64. From that point, the probability of getting a top-rarity unit increases significantly with each pull, rising from the 1.2% base rate up to 100% at hard pity (pull 80).
How much does one pull cost in Solo Leveling: Arise?
One pull in Solo Leveling: Arise costs 250 Essence Stones. Reaching the 80-pull hard pity from pity 0 costs exactly 20,000 Essence Stones.
How does the guarantee system work in Solo Leveling: Arise?
Solo Leveling: Arise uses a 50/50 system: when you get a top-rarity unit, there's a 50% chance it's the featured limited unit. If not (you lose the 50/50), the next top-rarity unit is 100% guaranteed to be the featured one. In the worst case that means 160 pulls (40,000 Essence Stones) to secure the limited unit.
How many pulls and Essence Stones do I need on average in Solo Leveling: Arise?
On average you'll need around 66 pulls to get the limited unit in Solo Leveling: Arise, equivalent to about 16,500 Essence Stones. In the worst case (losing the 50/50 and hitting hard pity twice) that's 160 pulls (40,000 Essence Stones).
Does pity carry over between banners in Solo Leveling: Arise?
Pity in Solo Leveling: Arise generally persists between banners of the same type β it does not reset when a new banner becomes active. Check the wish history in-game to see your current pity count.
Does pity expire if I stop playing Solo Leveling: Arise?
No. Pity in Solo Leveling: Arise never expires. Even if you take weeks or months off, your pity counter stays exactly where you left it when you return.
How do I check my current pity in Solo Leveling: Arise?
Go to the wish/summon history inside the game and count the pulls since your last top-rarity unit. Enter that number directly into our calculator to see your exact probabilities.
How does this Solo Leveling: Arise pity calculator work?
Select the banner, enter your current pity count (pulls since your last top-rarity unit), whether you have an active guarantee, and how many pulls you have available. The calculator shows your exact probability based on the game's actual mathematical formulas.





